![]() They are also slightly superior to advanced bionic parts. But to get advanced bionics you have to do plenty of research and they're also pretty expensive to craft. This domain has been created 6 years, 260 days ago, remaining 4 years, 105 days. Thrumbofur and what it makes as it currently stands, however, is only useful for selling. RimWorld-PortugueseBrazilian Brazilian Portuguese translation of RimWorld. ![]() Plasteel is the highest value raw resource in the game, but not only is it used in so many things, it also unarguably makes the best doors/turrets in the game, as well as having the highest health when used for walls.ĭevilstrand is equally valuable for combat-clothing and for making money. That'll purchase an entire bulk trader's worth of steel, and a little plasteel to boot. But when I get a harvest of 700-1000 and I can sell them each for over 2/each on a harder setting than normal, it's worth it. Thrumbo horns are worth a good bit, but are also pretty much the best thing for melee until you get a high skill crafter. Further out, I have massive fields of devilstrand - they're so slow-growing they don't need to be nearby. From the start of its availability right through to the end, it is an excellent choice for protective clothing. High quality sculptures sell for a ton, but are also very effective for getting all sorts of mood-related bonuses. With only Hyperweave and Thumbofur offering more Sharp protection than Devilstrand, Devilstrand is the 3rd most protective textile in the game. 1 Body Size 1 Carrying Capacity 75 kg Pack Capacity 35 kg Filth Rate 1 Hunger Rate 1.6 Nutrition/Day Diet omnivorous Life Expectancy 80 Manhunter Chance 50 Manhunter Chance (Taming) 10 Wildness 0 Minimum Handling Skill 7 Comfortable Temp Range 16 C - 26 C (60.8 F - 78.8 F) Production Meat Yield 140 human meat Leather Yield 75 human leather. Hyperweave sells for a ton but is so hard to get and also makes the best combat-related clothing in the game. It works by controlling the random events that the world. A long duster coat for blocking the sun and grit of the desert. Things with higher qualities, for instance, get better stats in whatever is relevant but also sell for significantly more. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. That's the thing though, high worth things in RimWorld almost always have alluring other use(s) to force you to choose between functionality and value.
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